HuskyHelper App

For my Interaction Design I course, I developed a UX prototype for HuskyHelper, a task management and organization app designed to address the unique scheduling challenges faced by Northeastern University students.

This assignment prompted me to produce a digital intervention to help students manage classwork, co-ops, extracurriculars, and various other commitments typically undertaken by Northeastern's busy, career-oriented student body. Through user research, I identified key pain points and designed a solution using Figma, incorporating custom vector art illustrations and icons. The final prototype offered an intuitive interface that streamlined task organization, resulting in positive feedback for its potential to enhance students' time management and productivity.